mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
G_SaveDemo: Defer save for eversavedreplay event
Prevents challenge success noise from being eaten by gamestate transition
This commit is contained in:
parent
7c249318c4
commit
dcd0fe7feb
1 changed files with 5 additions and 2 deletions
|
|
@ -4174,8 +4174,11 @@ void G_SaveDemo(void)
|
|||
if (gamedata->eversavedreplay == false)
|
||||
{
|
||||
gamedata->eversavedreplay = true;
|
||||
M_UpdateUnlockablesAndExtraEmblems(true, true);
|
||||
G_SaveGameData();
|
||||
// The following will IMMEDIATELY happen on either next level load
|
||||
// or returning to menu, so don't make the sound just to get cut off
|
||||
//M_UpdateUnlockablesAndExtraEmblems(true, true);
|
||||
//G_SaveGameData();
|
||||
gamedata->deferredsave = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue