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Titlemap fix: Don't update menujam
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1 changed files with 8 additions and 3 deletions
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@ -7953,9 +7953,14 @@ static void P_InitGametype(void)
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G_RecordDemo(buf);
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}
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// Started a game? Move on to the next jam when you go back to the title screen
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CV_SetValue(&cv_menujam_update, 1);
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gamedata->musicstate = GDMUSIC_NONE;
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if (gamestate != GS_TITLESCREEN)
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{
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// Started a game? Move on to the next jam when you go back to the title screen
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// this permits all but titlescreen, instead of only GS_LEVEL
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// because that one's way too easy to activate again and again
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CV_SetValue(&cv_menujam_update, 1);
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gamedata->musicstate = GDMUSIC_NONE;
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}
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}
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struct minimapinfo minimapinfo;
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