K_BotRubberbandDistance: Don't sniff spectators

This commit is contained in:
toaster 2024-01-09 20:37:32 +00:00
parent df5c866573
commit dcd4f37759

View file

@ -540,21 +540,28 @@ static UINT32 K_BotRubberbandDistance(const player_t *player)
continue;
}
if (playeringame[i] && players[i].bot)
if (!playeringame[i] || players[i].spectator)
{
// First check difficulty levels, then score, then settle it with port priority!
if (player->botvars.difficulty < players[i].botvars.difficulty)
{
pos += 3;
}
else if (player->score < players[i].score)
{
pos += 2;
}
else if (i < portpriority)
{
pos += 1;
}
continue;
}
if (!players[i].bot)
{
continue;
}
// First check difficulty levels, then score, then settle it with port priority!
if (player->botvars.difficulty < players[i].botvars.difficulty)
{
pos += 3;
}
else if (player->score < players[i].score)
{
pos += 2;
}
else if (i < portpriority)
{
pos += 1;
}
}