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K_BotRubberbandDistance: Don't sniff spectators
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1 changed files with 21 additions and 14 deletions
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@ -540,21 +540,28 @@ static UINT32 K_BotRubberbandDistance(const player_t *player)
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continue;
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}
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if (playeringame[i] && players[i].bot)
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if (!playeringame[i] || players[i].spectator)
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{
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// First check difficulty levels, then score, then settle it with port priority!
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if (player->botvars.difficulty < players[i].botvars.difficulty)
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{
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pos += 3;
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}
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else if (player->score < players[i].score)
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{
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pos += 2;
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}
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else if (i < portpriority)
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{
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pos += 1;
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}
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continue;
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}
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if (!players[i].bot)
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{
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continue;
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}
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// First check difficulty levels, then score, then settle it with port priority!
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if (player->botvars.difficulty < players[i].botvars.difficulty)
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{
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pos += 3;
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}
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else if (player->score < players[i].score)
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{
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pos += 2;
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}
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else if (i < portpriority)
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{
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pos += 1;
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}
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}
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