diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c index 3662a310e..f190e942e 100644 --- a/src/hardware/hw_md2.c +++ b/src/hardware/hw_md2.c @@ -495,7 +495,10 @@ void HWR_InitModels(void) size_t i; INT32 s; FILE *f; - char name[24], filename[32]; + char name[26], filename[32]; + // name[24] is used to check for names in the models.dat file that match with sprites or player skins + // sprite names are always 4 characters long, and names is for player skins can be up to 19 characters long + // PLAYERMODELPREFIX is 6 characters long float scale, offset; size_t prefixlen;