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[Everyone disliked that.] (revert camera zoom)
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c92634c71e
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1 changed files with 3 additions and 8 deletions
11
src/p_user.c
11
src/p_user.c
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@ -7161,7 +7161,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
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static UINT8 lookbackdelay[MAXSPLITSCREENPLAYERS];
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UINT8 num;
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angle_t angle = 0, focusangle = 0, focusaiming = 0, pitch = 0;
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fixed_t x, y, z, dist, distxy, distz, height, viewpointx, viewpointy, camspeed, camdist, camheight, pviewheight;
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fixed_t x, y, z, dist, distxy, distz, viewpointx, viewpointy, camspeed, camdist, camheight, pviewheight;
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fixed_t pan, xpan, ypan;
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INT32 camrotate;
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boolean camstill, lookback, lookbackdown;
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@ -7399,8 +7399,6 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
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thiscam->angle = angle;
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}
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height = camheight;
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// sets ideal cam pos
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dist = camdist;
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@ -7409,10 +7407,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
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dist += abs(thiscam->momz)/4;
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if (player->karthud[khud_boostcam])
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{
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dist -= FixedMul(11*dist/16, player->karthud[khud_boostcam]);
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height -= FixedMul(height, player->karthud[khud_boostcam]);
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}
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if (mo->standingslope)
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{
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@ -7480,12 +7475,12 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
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if (mo->eflags & MFE_VERTICALFLIP)
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{
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distz = min(-height, distz);
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distz = min(-camheight, distz);
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z = mo->z + mo->height - pviewheight + distz;
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}
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else
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{
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distz = max(height, distz);
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distz = max(camheight, distz);
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z = mo->z + pviewheight + distz;
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}
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