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Only modify tripwire speeds in race contexts
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1 changed files with 1 additions and 1 deletions
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@ -3000,7 +3000,7 @@ fixed_t K_PlayerTripwireSpeedThreshold(const player_t *player)
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UINT32 distance = K_GetItemRouletteDistance(player, 8);
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if (gametype == GT_RACE)
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if (gametype == GT_RACE && M_NotFreePlay() && !modeattacking)
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{
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if (distance < SCAMDIST) // Players near 1st need more speed!
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{
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