zvote_call runitback

- "Redo Level?"
- Functionally `restartlevel` but votable
This commit is contained in:
toaster 2023-06-27 14:24:45 +01:00
parent ec8a6247c2
commit ddce2e9a2d
2 changed files with 24 additions and 0 deletions

View file

@ -74,6 +74,22 @@ static void K_MidVoteRockTheVote(void)
SendNetXCmd(XD_EXITLEVEL, NULL, 0);
}
/*--------------------------------------------------
static void K_MidVoteRunItBack(void)
MVT_RUNITBACK's success function.
--------------------------------------------------*/
static void K_MidVoteRunItBack(void)
{
boolean newencore = false;
if (cv_kartencore.value != 0)
{
newencore = (cv_kartencore.value == 1) || encoremode;
}
D_MapChange(gamemap, gametype, newencore, false, 0, false, false);
}
static midVoteTypeDef_t g_midVoteTypeDefs[MVT__MAX] =
@ -91,6 +107,13 @@ static midVoteTypeDef_t g_midVoteTypeDefs[MVT__MAX] =
CVAR_INIT ("zvote_rtv_allowed", "No", CV_SAVE|CV_NETVAR, CV_YesNo, NULL),
K_MidVoteRockTheVote
},
{ // MVT_RUNITBACK
"RUNITBACK",
"Redo Level?",
CVAR_INIT ("zvote_runitback_allowed", "No", CV_SAVE|CV_NETVAR, CV_YesNo, NULL),
K_MidVoteRunItBack
},
};
/*--------------------------------------------------

View file

@ -28,6 +28,7 @@ typedef enum
{
MVT_KICK, // Kick another player in the server
MVT_RTV, // Exit level early
MVT_RUNITBACK, // Restart level fresh
MVT__MAX, // Total number of vote types
} midVoteType_e;