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D_ClearState: Prevent opportunities for double-wipes
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@ -968,6 +968,7 @@ void D_ClearState(void)
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tutorialmode = false;
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tutorialmode = false;
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G_SetGamestate(GS_NULL);
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G_SetGamestate(GS_NULL);
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wipegamestate = GS_NULL;
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}
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}
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//
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//
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