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Attempt 1 to properly fix
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1 changed files with 4 additions and 4 deletions
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@ -321,7 +321,7 @@ static void D_Display(void)
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F_RunWipe(wipedefs[wipedefindex], gamestate != GS_TIMEATTACK);
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}
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if (wipegamestate == GS_LEVEL && rendermode != render_none)
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if (wipegamestate == gamestate && rendermode != render_none)
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{
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V_SetPaletteLump("PLAYPAL"); // Reset the palette
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R_ReInitColormaps(0, LUMPERROR);
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@ -821,9 +821,9 @@ void D_StartTitle(void)
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F_StartTitleScreen();
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CON_ToggleOff();
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// Reset the palette -- SRB2Kart: actually never mind let's do this in the middle of every fade
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/*if (rendermode != render_none)
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V_SetPaletteLump("PLAYPAL");*/
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// Reset the palette
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if (rendermode != render_none)
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V_SetPaletteLump("PLAYPAL");
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}
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//
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