Toggle ping and FPS counters with HUD

This commit is contained in:
James R 2019-08-11 12:32:57 -07:00
parent f7f27199a6
commit de8030bc2e

View file

@ -1377,11 +1377,14 @@ void I_FinishUpdate(void)
if (I_SkipFrame())
return;
if (cv_ticrate.value)
SCR_DisplayTicRate();
if (st_overlay)
{
if (cv_ticrate.value)
SCR_DisplayTicRate();
if (cv_showping.value && netgame && consoleplayer != serverplayer)
SCR_DisplayLocalPing();
if (cv_showping.value && netgame && consoleplayer != serverplayer)
SCR_DisplayLocalPing();
}
if (rendermode == render_soft && screens[0])
{