From df0e256c009675b27cc0510fa179153ca693cb17 Mon Sep 17 00:00:00 2001 From: James R Date: Sun, 24 Mar 2024 18:09:20 -0700 Subject: [PATCH] Credits: remove music fade out into evaluation screen This is handled earlier by a JSON definition. --- src/f_finale.c | 4 ---- src/k_credits.cpp | 1 - 2 files changed, 5 deletions(-) diff --git a/src/f_finale.c b/src/f_finale.c index 7efa7de39..ad2405db5 100644 --- a/src/f_finale.c +++ b/src/f_finale.c @@ -984,10 +984,6 @@ UINT16 finaleemeralds = 0; void F_StartGameEvaluation(void) { - Music_SetFadeOut("credits", 250); - Music_DelayEnd("credits", TICRATE/4); - Music_Tick(); // it needs to fade out right now - S_StopMusicCredit(); // Credits option in extras menu diff --git a/src/k_credits.cpp b/src/k_credits.cpp index 792341f59..f45ee0b2c 100644 --- a/src/k_credits.cpp +++ b/src/k_credits.cpp @@ -409,7 +409,6 @@ void F_StartCredits(void) Music_StopAll(); S_StopSounds(); - Music_SetFadeOut("credits", 0); F_NewCreditsMusic("_creds", false); F_CreditsReset();