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Dummy out connectedservername usage for now, as it's only ever written to when YOU host
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1 changed files with 2 additions and 1 deletions
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@ -2045,8 +2045,9 @@ static void CL_ConnectToServer(void)
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// @TODO: Save the proper server name, right now it doesn't seem like we can consistently retrieve it from the serverlist....?
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// It works... sometimes but not always which is weird.
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tmpsave[0] = '\0'; // TEMPORARY -- connectedservername is currently only set for YOUR server
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if (joinedIP[0]) // false if we have "" which is \0
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M_AddToJoinedIPs(joinedIP, connectedservername);
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M_AddToJoinedIPs(joinedIP, tmpsave); //connectedservername); -- as above
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joinedIP[0] = '\0'; // And empty this for good measure regardless of whether or not we actually used it.
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