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Error checking for running out of freeslots
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parent
b0af04eeeb
commit
e027cc2a06
2 changed files with 22 additions and 4 deletions
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@ -224,7 +224,10 @@ void readfreeslots(MYFILE *f)
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// TODO: Out-of-slots warnings/errors.
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// TODO: Name too long (truncated) warnings.
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if (fastcmp(type, "SFX"))
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{
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CONS_Printf("Sound sfx_%s allocated.\n",word);
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S_AddSoundFx(word, false, 0, false);
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}
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else if (fastcmp(type, "SPR"))
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{
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for (i = SPR_FIRSTFREESLOT; i <= SPR_LASTFREESLOT; i++)
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@ -238,39 +241,54 @@ void readfreeslots(MYFILE *f)
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// Found a free slot!
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strncpy(sprnames[i],word,4);
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//sprnames[i][4] = 0;
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CONS_Printf("Sprite SPR_%s allocated.\n",word);
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used_spr[(i-SPR_FIRSTFREESLOT)/8] |= 1<<(i%8); // Okay, this sprite slot has been named now.
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break;
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}
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if (i > SPR_LASTFREESLOT)
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I_Error("Out of Sprite Freeslots while allocating \"%s\"\nLoad less addons to fix this.", word);
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}
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else if (fastcmp(type, "S"))
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{
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for (i = 0; i < NUMSTATEFREESLOTS; i++)
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if (!FREE_STATES[i]) {
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CONS_Printf("State S_%s allocated.\n",word);
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FREE_STATES[i] = Z_Malloc(strlen(word)+1, PU_STATIC, NULL);
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strcpy(FREE_STATES[i],word);
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freeslotusage[0][0]++;
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break;
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}
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if (i == NUMSTATEFREESLOTS)
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I_Error("Out of State Freeslots while allocating \"%s\"\nLoad less addons to fix this.", word);
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}
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else if (fastcmp(type, "MT"))
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{
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for (i = 0; i < NUMMOBJFREESLOTS; i++)
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if (!FREE_MOBJS[i]) {
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CONS_Printf("MobjType MT_%s allocated.\n",word);
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FREE_MOBJS[i] = Z_Malloc(strlen(word)+1, PU_STATIC, NULL);
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strcpy(FREE_MOBJS[i],word);
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freeslotusage[1][0]++;
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break;
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}
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if (i == NUMMOBJFREESLOTS)
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I_Error("Out of Mobj Freeslots while allocating \"%s\"\nLoad less addons to fix this.", word);
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}
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else if (fastcmp(type, "SKINCOLOR"))
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{
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for (i = 0; i < NUMCOLORFREESLOTS; i++)
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if (!FREE_SKINCOLORS[i]) {
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CONS_Printf("Skincolor SKINCOLOR_%s allocated.\n",word);
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FREE_SKINCOLORS[i] = Z_Malloc(strlen(word)+1, PU_STATIC, NULL);
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strcpy(FREE_SKINCOLORS[i],word);
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M_AddMenuColor(numskincolors++);
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break;
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}
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if (i == NUMCOLORFREESLOTS)
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I_Error("Out of Skincolor Freeslots while allocating \"%s\"\nLoad less addons to fix this.", word);
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}
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else if (fastcmp(type, "SPR2"))
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{
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@ -287,7 +305,7 @@ void readfreeslots(MYFILE *f)
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spr2defaults[free_spr2] = 0;
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spr2names[free_spr2++][4] = 0;
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} else
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deh_warning("Ran out of free SPR2 slots!\n");
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I_Error("Out of SPR2 Freeslots while allocating \"%s\"\nLoad less addons to fix this.", word);
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}
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else if (fastcmp(type, "TOL"))
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{
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@ -302,7 +320,7 @@ void readfreeslots(MYFILE *f)
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// We don't, so freeslot it.
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if (lastcustomtol == (UINT32)MAXTOL) // Unless you have way too many, since they're flags.
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deh_warning("Ran out of free typeoflevel slots!\n");
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I_Error("Out of Typeoflevel Freeslots while allocating \"%s\"\nLoad less addons to fix this.", word);
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else
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{
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G_AddTOL(lastcustomtol, word);
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@ -326,7 +344,7 @@ void readfreeslots(MYFILE *f)
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precipprops[i].name = Z_StrDup(word);
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precip_freeslot++;
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} else
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deh_warning("Ran out of free PRECIP slots!\n");
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I_Error("Out of Precipitation Freeslots while allocating \"%s\"\nLoad less addons to fix this.", word);
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}
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else
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deh_warning("Freeslots: unknown enum class '%s' for '%s_%s'", type, type, word);
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@ -1353,7 +1353,7 @@ sfxenum_t S_AddSoundFx(const char *name, boolean singular, INT32 flags, boolean
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return i;
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}
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CONS_Alert(CONS_WARNING, M_GetText("No more free sound slots\n"));
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I_Error("Out of Sound Freeslots while allocating \"%s\"\nLoad less addons to fix this.", name);
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return 0;
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}
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