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No respawn waypoints are transparent
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1 changed files with 5 additions and 0 deletions
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@ -657,6 +657,11 @@ void K_DebugWaypointsVisualise(void)
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debugmobj->color = SKINCOLOR_GREY;
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}
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if (!K_GetWaypointIsSpawnpoint(waypoint))
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{
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debugmobj->frame |= FF_TRANS40;
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}
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// Valid waypoint, so draw lines of SPARKLES to its next or previous waypoints
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if (cv_kartdebugwaypoints.value == 1)
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{
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