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fix skyboxes AGAIN
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1 changed files with 1 additions and 1 deletions
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@ -4567,9 +4567,9 @@ void HWR_RenderPlayerView(INT32 viewnumber, player_t *player)
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}
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}
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// Render the skybox if there is one.
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// Render the skybox if there is one.
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drewsky = false;
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if (skybox)
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if (skybox)
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{
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{
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drewsky = false;
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R_SkyboxFrame(player);
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R_SkyboxFrame(player);
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HWR_RenderFrame(viewnumber, player, true);
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HWR_RenderFrame(viewnumber, player, true);
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}
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}
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