From e06f85d8476f40e36e05fe0ff0c3421ea46ee5fe Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Sat, 4 May 2019 20:20:34 +0100 Subject: [PATCH] Swap "S_TNTBARREL_EXPL1" for S_NULL as a temporary measure until I actually hardcode the explosion states. As of now, you can now compile this branch with no issues. But Fang won't work properly for a while yet, we'll get there don't worry. --- src/info.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/info.c b/src/info.c index 28ca6452d..851e565c9 100644 --- a/src/info.c +++ b/src/info.c @@ -5385,7 +5385,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] = sfx_None, // painsound S_NULL, // meleestate S_NULL, // missilestate - S_TNTBARREL_EXPL1, // deathstate + S_NULL, //S_TNTBARREL_EXPL1, // deathstate S_NULL, // xdeathstate sfx_s3k4e, // deathsound 20*FRACUNIT, // speed