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M_SetupGametypeMenu: Fix a bug with RestoreMenu corrupting menu state.
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1 changed files with 1 additions and 1 deletions
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@ -59,7 +59,7 @@ void M_SetupGametypeMenu(INT32 choice)
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if (!anyunlocked)
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{
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// Only one non-Back entry, let's skip straight to Race.
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M_SetupRaceMenu(0);
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M_SetupRaceMenu(choice);
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return;
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}
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}
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