diff --git a/src/g_demo.c b/src/g_demo.c index 2c455e71d..f1c1b35bf 100644 --- a/src/g_demo.c +++ b/src/g_demo.c @@ -875,7 +875,7 @@ void G_ConsAllGhostTics(void) void G_ConsGhostTic(INT32 playernum) { UINT8 ziptic; - UINT32 px,py,pz,gx,gy,gz; + INT32 px,py,pz,gx,gy,gz; mobj_t *testmo; UINT32 syncleeway; diff --git a/src/m_menu.c b/src/m_menu.c index 31766bec5..fb8059c3d 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -5529,7 +5529,7 @@ static void DrawReplayHutReplayInfo(void) case MD_OUTDATED: V_DrawThinString(17, 64, V_SNAPTOTOP|V_ALLOWLOWERCASE|V_TRANSLUCENT|highlightflags, "Recorded on an outdated version."); - /*fallthru*/ + /* FALLTHRU */ default: // Draw level stuff x = 15; y = 15; diff --git a/src/p_mobj.c b/src/p_mobj.c index 2a5d817c4..26a185b12 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -5813,7 +5813,7 @@ static boolean P_MobjDeadThink(mobj_t *mobj) P_RemoveMobj(mobj); return false; } - // fallthru + /* FALLTHRU */ case MT_ORBINAUT_SHIELD: case MT_BANANA_SHIELD: case MT_EGGMANITEM_SHIELD: @@ -5823,7 +5823,7 @@ static boolean P_MobjDeadThink(mobj_t *mobj) case MT_JAWZ_DUD: if (P_IsObjectOnGround(mobj)) P_SetMobjState(mobj, mobj->info->xdeathstate); - // fallthru + /* FALLTHRU */ case MT_JAWZ_SHIELD: mobj->drawflags ^= MFD_DONTDRAW; break; @@ -8191,6 +8191,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj) cur = cur->hnext; } } + break; case MT_RANDOMITEM: if (gametype == GT_BATTLE && mobj->threshold == 70) {