Merge g_demo.c, remove OLD22DEMOCOMPAT

This commit is contained in:
Sally Coolatta 2020-08-10 12:14:23 -04:00
parent 9e99b3e9d2
commit e14f4a5842
4 changed files with 4 additions and 273 deletions

View file

@ -63,10 +63,6 @@ static const char *CV_StringValue(const char *var_name);
static consvar_t *consvar_vars; // list of registered console variables static consvar_t *consvar_vars; // list of registered console variables
static UINT16 consvar_number_of_netids = 0; static UINT16 consvar_number_of_netids = 0;
#ifdef OLD22DEMOCOMPAT
static old_demo_var_t *consvar_old_demo_vars;
#endif
static char com_token[1024]; static char com_token[1024];
static char *COM_Parse(char *data); static char *COM_Parse(char *data);
@ -1169,58 +1165,6 @@ consvar_t *CV_FindVar(const char *name)
return NULL; return NULL;
} }
#ifdef OLD22DEMOCOMPAT
/** Builds a unique Net Variable identifier number, which was used
* in network packets and demos instead of the full name.
*
* This function only still exists to keep compatibility with old demos.
*
* \param s Name of the variable.
* \return A new unique identifier.
*/
static inline UINT16 CV_ComputeOldDemoID(const char *s)
{
UINT16 ret = 0, i = 0;
static UINT16 premiers[16] = {2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53};
while (*s)
{
ret = (UINT16)(ret + (*s)*premiers[i]);
s++;
i = (UINT16)((i+1) % 16);
}
return ret;
}
/** Finds a net variable based on its old style hash. If a hash collides, a
* warning is printed and this function returns NULL.
*
* \param chk The variable's old style hash.
* \return A pointer to the variable itself if found, or NULL.
*/
static old_demo_var_t *CV_FindOldDemoVar(UINT16 chk)
{
old_demo_var_t *demovar;
for (demovar = consvar_old_demo_vars; demovar; demovar = demovar->next)
{
if (demovar->checksum == chk)
{
if (demovar->collides)
{
CONS_Alert(CONS_WARNING,
"Old demo netvar id %hu is a collision\n", chk);
return NULL;
}
return demovar;
}
}
return NULL;
}
#endif/*OLD22DEMOCOMPAT*/
/** Finds a net variable based on its identifier number. /** Finds a net variable based on its identifier number.
* *
* \param netid The variable's identifier number. * \param netid The variable's identifier number.
@ -1245,32 +1189,6 @@ static consvar_t *CV_FindNetVar(UINT16 netid)
static void Setvalue(consvar_t *var, const char *valstr, boolean stealth); static void Setvalue(consvar_t *var, const char *valstr, boolean stealth);
#ifdef OLD22DEMOCOMPAT
/* Sets up a netvar for compatibility with old demos. */
static void CV_RegisterOldDemoVar(consvar_t *variable)
{
old_demo_var_t *demovar;
UINT16 old_demo_id;
old_demo_id = CV_ComputeOldDemoID(variable->name);
demovar = CV_FindOldDemoVar(old_demo_id);
if (demovar)
demovar->collides = true;
else
{
demovar = ZZ_Calloc(sizeof *demovar);
demovar->checksum = old_demo_id;
demovar->cvar = variable;
demovar->next = consvar_old_demo_vars;
consvar_old_demo_vars = demovar;
}
}
#endif
/** Registers a variable for later use from the console. /** Registers a variable for later use from the console.
* *
* \param variable The variable to register. * \param variable The variable to register.
@ -1299,10 +1217,6 @@ void CV_RegisterVar(consvar_t *variable)
/* in case of overflow... */ /* in case of overflow... */
if (variable->netid > consvar_number_of_netids) if (variable->netid > consvar_number_of_netids)
I_Error("Way too many netvars"); I_Error("Way too many netvars");
#ifdef OLD22DEMOCOMPAT
CV_RegisterOldDemoVar(variable);
#endif
} }
// link the variable in // link the variable in
@ -1596,38 +1510,6 @@ ReadNetVar (UINT8 **p, char **return_value, boolean *return_stealth)
return cvar; return cvar;
} }
#ifdef OLD22DEMOCOMPAT
static consvar_t *
ReadOldDemoVar (UINT8 **p, char **return_value, boolean *return_stealth)
{
UINT16 id;
char *val;
boolean stealth;
old_demo_var_t *demovar;
id = READUINT16 (*p);
val = (char *)*p;
SKIPSTRING (*p);
stealth = READUINT8 (*p);
demovar = CV_FindOldDemoVar(id);
if (demovar)
{
(*return_value) = val;
(*return_stealth) = stealth;
return demovar->cvar;
}
else
{
CONS_Alert(CONS_WARNING, "Netvar not found with old demo id %hu\n", id);
return NULL;
}
}
#endif/*OLD22DEMOCOMPAT*/
static consvar_t * static consvar_t *
ReadDemoVar (UINT8 **p, char **return_value, boolean *return_stealth) ReadDemoVar (UINT8 **p, char **return_value, boolean *return_stealth)
{ {
@ -1755,13 +1637,6 @@ void CV_LoadNetVars(UINT8 **p)
CV_LoadVars(p, ReadNetVar); CV_LoadVars(p, ReadNetVar);
} }
#ifdef OLD22DEMOCOMPAT
void CV_LoadOldDemoVars(UINT8 **p)
{
CV_LoadVars(p, ReadOldDemoVar);
}
#endif
void CV_LoadDemoVars(UINT8 **p) void CV_LoadDemoVars(UINT8 **p)
{ {
CV_LoadVars(p, ReadDemoVar); CV_LoadVars(p, ReadDemoVar);

View file

@ -148,19 +148,6 @@ typedef struct consvar_s //NULL, NULL, 0, NULL, NULL |, 0, NULL, NULL, 0, 0, NUL
struct consvar_s *next; struct consvar_s *next;
} consvar_t; } consvar_t;
#ifdef OLD22DEMOCOMPAT
typedef struct old_demo_var old_demo_var_t;
struct old_demo_var
{
UINT16 checksum;
boolean collides;/* this var is a collision of multiple hashes */
consvar_t *cvar;
old_demo_var_t *next;
};
#endif/*OLD22DEMOCOMPAT*/
extern CV_PossibleValue_t CV_OnOff[]; extern CV_PossibleValue_t CV_OnOff[];
extern CV_PossibleValue_t CV_YesNo[]; extern CV_PossibleValue_t CV_YesNo[];
extern CV_PossibleValue_t CV_Unsigned[]; extern CV_PossibleValue_t CV_Unsigned[];
@ -215,10 +202,6 @@ void CV_LoadNetVars(UINT8 **p);
#define CV_SaveDemoVars(p) CV_SaveVars(p, true) #define CV_SaveDemoVars(p) CV_SaveVars(p, true)
void CV_LoadDemoVars(UINT8 **p); void CV_LoadDemoVars(UINT8 **p);
#ifdef OLD22DEMOCOMPAT
void CV_LoadOldDemoVars(UINT8 **p);
#endif
// reset cheat netvars after cheats is deactivated // reset cheat netvars after cheats is deactivated
void CV_ResetCheatNetVars(void); void CV_ResetCheatNetVars(void);

View file

@ -685,7 +685,4 @@ extern const char *compdate, *comptime, *comprevision, *compbranch;
/// MIDI support is really shitty -- we don't use it anyway, so lets throw it behind a define /// MIDI support is really shitty -- we don't use it anyway, so lets throw it behind a define
#define NO_MIDI #define NO_MIDI
/// Maintain compatibility with older 2.2 demos
//#define OLD22DEMOCOMPAT
#endif // __DOOMDEF__ #endif // __DOOMDEF__

View file

@ -498,12 +498,8 @@ void G_ReadDemoTiccmd(ticcmd_t *cmd, INT32 playernum)
if (ziptic & ZT_LATENCY) if (ziptic & ZT_LATENCY)
oldcmd[playernum].latency = READUINT8(demo_p); oldcmd[playernum].latency = READUINT8(demo_p);
<<<<<<< HEAD
G_CopyTiccmd(cmd, &oldcmd[playernum], 1); G_CopyTiccmd(cmd, &oldcmd[playernum], 1);
=======
G_CopyTiccmd(cmd, &oldcmd, 1);
players[playernum].angleturn = cmd->angleturn; players[playernum].angleturn = cmd->angleturn;
>>>>>>> srb2/next
if (!(demoflags & DF_GHOST) && *demo_p == DEMOMARKER) if (!(demoflags & DF_GHOST) && *demo_p == DEMOMARKER)
{ {
@ -1188,62 +1184,6 @@ void G_GhostTicker(void)
if (g->mo->destscale != g->mo->scale) if (g->mo->destscale != g->mo->scale)
P_SetScale(g->mo, g->mo->destscale); P_SetScale(g->mo, g->mo->destscale);
} }
<<<<<<< HEAD
=======
if (xziptic & EZT_THOKMASK)
{ // Let's only spawn ONE of these per frame, thanks.
mobj_t *mobj;
UINT32 type = MT_NULL;
if (g->mo->skin)
{
skin_t *skin = (skin_t *)g->mo->skin;
switch (xziptic & EZT_THOKMASK)
{
case EZT_THOK:
type = skin->thokitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].painchance : (UINT32)skin->thokitem;
break;
case EZT_SPIN:
type = skin->spinitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].damage : (UINT32)skin->spinitem;
break;
case EZT_REV:
type = skin->revitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].raisestate : (UINT32)skin->revitem;
break;
}
}
if (type != MT_NULL)
{
if (type == MT_GHOST)
{
mobj = P_SpawnGhostMobj(g->mo); // does a large portion of the work for us
mobj->frame = (mobj->frame & ~FF_FRAMEMASK)|tr_trans60<<FF_TRANSSHIFT; // P_SpawnGhostMobj sets trans50, we want trans60
}
else
{
mobj = P_SpawnMobjFromMobj(g->mo, 0, 0, -FixedDiv(FixedMul(g->mo->info->height, g->mo->scale) - g->mo->height,3*FRACUNIT), MT_THOK);
mobj->sprite = states[mobjinfo[type].spawnstate].sprite;
mobj->frame = (states[mobjinfo[type].spawnstate].frame & FF_FRAMEMASK) | tr_trans60<<FF_TRANSSHIFT;
mobj->color = g->mo->color;
mobj->skin = g->mo->skin;
P_SetScale(mobj, (mobj->destscale = g->mo->scale));
if (type == MT_THOK) // spintrail-specific modification for MT_THOK
{
mobj->frame = FF_TRANS80;
mobj->fuse = mobj->tics;
}
mobj->tics = -1; // nope.
}
mobj->floorz = mobj->z;
mobj->ceilingz = mobj->z+mobj->height;
P_UnsetThingPosition(mobj);
mobj->flags = MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY; // make an ATTEMPT to curb crazy SOCs fucking stuff up...
P_SetThingPosition(mobj);
if (!mobj->fuse)
mobj->fuse = 8;
P_SetTarget(&mobj->target, g->mo);
}
}
>>>>>>> srb2/next
if (xziptic & EZT_HIT) if (xziptic & EZT_HIT)
{ // Spawn hit poofs for killing things! { // Spawn hit poofs for killing things!
UINT16 i, count = READUINT16(g->p), health; UINT16 i, count = READUINT16(g->p), health;
@ -1679,62 +1619,6 @@ void G_ReadMetalTic(mobj_t *metal)
if (metal->destscale != metal->scale) if (metal->destscale != metal->scale)
P_SetScale(metal, metal->destscale); P_SetScale(metal, metal->destscale);
} }
<<<<<<< HEAD
=======
if (xziptic & EZT_THOKMASK)
{ // Let's only spawn ONE of these per frame, thanks.
mobj_t *mobj;
UINT32 type = MT_NULL;
if (metal->skin)
{
skin_t *skin = (skin_t *)metal->skin;
switch (xziptic & EZT_THOKMASK)
{
case EZT_THOK:
type = skin->thokitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].painchance : (UINT32)skin->thokitem;
break;
case EZT_SPIN:
type = skin->spinitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].damage : (UINT32)skin->spinitem;
break;
case EZT_REV:
type = skin->revitem < 0 ? (UINT32)mobjinfo[MT_PLAYER].raisestate : (UINT32)skin->revitem;
break;
}
}
if (type != MT_NULL)
{
if (type == MT_GHOST)
{
mobj = P_SpawnGhostMobj(metal); // does a large portion of the work for us
}
else
{
mobj = P_SpawnMobjFromMobj(metal, 0, 0, -FixedDiv(FixedMul(metal->info->height, metal->scale) - metal->height,3*FRACUNIT), MT_THOK);
mobj->sprite = states[mobjinfo[type].spawnstate].sprite;
mobj->frame = states[mobjinfo[type].spawnstate].frame;
mobj->angle = metal->angle;
mobj->color = metal->color;
mobj->skin = metal->skin;
P_SetScale(mobj, (mobj->destscale = metal->scale));
if (type == MT_THOK) // spintrail-specific modification for MT_THOK
{
mobj->frame = FF_TRANS70;
mobj->fuse = mobj->tics;
}
mobj->tics = -1; // nope.
}
mobj->floorz = mobj->z;
mobj->ceilingz = mobj->z+mobj->height;
P_UnsetThingPosition(mobj);
mobj->flags = MF_NOBLOCKMAP|MF_NOCLIP|MF_NOCLIPHEIGHT|MF_NOGRAVITY; // make an ATTEMPT to curb crazy SOCs fucking stuff up...
P_SetThingPosition(mobj);
if (!mobj->fuse)
mobj->fuse = 8;
P_SetTarget(&mobj->target, metal);
}
}
>>>>>>> srb2/next
if (xziptic & EZT_SPRITE) if (xziptic & EZT_SPRITE)
metal->sprite = READUINT16(metal_p); metal->sprite = READUINT16(metal_p);
} }
@ -2091,8 +1975,8 @@ void G_BeginRecording(void)
demoinfo_p = demo_p; demoinfo_p = demo_p;
WRITEUINT32(demo_p, 0); WRITEUINT32(demo_p, 0);
// Save netvars // Save netvar data
CV_SaveNetVars(&demo_p, true); CV_SaveDemoVars(&demo_p);
// Now store some info for each in-game player // Now store some info for each in-game player
@ -2159,17 +2043,12 @@ void G_BeginRecording(void)
} }
} }
<<<<<<< HEAD
WRITEUINT8(demo_p, 0xFF); // Denote the end of the player listing WRITEUINT8(demo_p, 0xFF); // Denote the end of the player listing
// player lua vars, always saved even if empty // player lua vars, always saved even if empty
LUA_ArchiveDemo(); LUA_ArchiveDemo();
WRITEUINT32(demo_p,P_GetInitSeed()); WRITEUINT32(demo_p,P_GetInitSeed());
=======
// Save netvar data
CV_SaveDemoVars(&demo_p);
>>>>>>> srb2/next
memset(&oldcmd,0,sizeof(oldcmd)); memset(&oldcmd,0,sizeof(oldcmd));
memset(&oldghost,0,sizeof(oldghost)); memset(&oldghost,0,sizeof(oldghost));
@ -2762,19 +2641,16 @@ void G_DoPlayDemo(char *defdemoname)
pflags_t pflags; pflags_t pflags;
UINT32 randseed, followitem; UINT32 randseed, followitem;
char msg[1024]; char msg[1024];
<<<<<<< HEAD
boolean spectator; boolean spectator;
UINT8 slots[MAXPLAYERS], kartspeed[MAXPLAYERS], kartweight[MAXPLAYERS], numslots = 0; UINT8 slots[MAXPLAYERS], kartspeed[MAXPLAYERS], kartweight[MAXPLAYERS], numslots = 0;
#if defined(SKIPERRORS) && !defined(DEVELOP) #if defined(SKIPERRORS) && !defined(DEVELOP)
boolean skiperrors = false; boolean skiperrors = false;
#endif #endif
G_InitDemoRewind();
=======
#ifdef OLD22DEMOCOMPAT #ifdef OLD22DEMOCOMPAT
boolean use_old_demo_vars = false; boolean use_old_demo_vars = false;
#endif #endif
>>>>>>> srb2/next
G_InitDemoRewind();
skin[16] = '\0'; skin[16] = '\0';
follower[16] = '\0'; follower[16] = '\0';