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Fix instawhip cooldown reminder
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1 changed files with 2 additions and 2 deletions
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@ -10540,9 +10540,9 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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{
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if (ATTACK_IS_DOWN && player->rings <= 0)
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{
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if (players->instaShieldCooldown)
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if (player->instaShieldCooldown)
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{
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S_StartSound(player->mo, sfx_s1a9);
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S_StartSound(player->mo, sfx_kc50);
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}
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else
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{
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