Comment out some things for now

Just so I can get in-game without crashing during testing
This commit is contained in:
SteelT 2022-09-12 12:40:24 -04:00
parent 430f357f87
commit e1ad0bef7c
2 changed files with 4 additions and 1 deletions

View file

@ -3418,11 +3418,12 @@ static void K_drawKartMinimap(void)
// Maybe move this somewhere else where this won't be a concern?
if (stplyr != &players[displayplayers[0]])
return;
#if 0
if (mapheaderinfo[gamemap-1])
{
lumpnum = W_CheckNumForLongName(mapheaderinfo[gamemap-1]->minimapLump);
}
#endif
if (lumpnum == LUMPERROR)
{

View file

@ -4358,6 +4358,7 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
{
INT32 encoreLump = LUMPERROR;
#if 0
if (mapheaderinfo[gamemap-1])
{
if (encoremode)
@ -4371,6 +4372,7 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
}
R_ReInitColormaps(mapheaderinfo[gamemap-1]->palette, encoreLump);
#endif
}
CON_SetupBackColormap();