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K_DrawKartMinimap: Fix ghosts not being drawn properly
Check for progressionbar was being accidentially inverted
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1 changed files with 1 additions and 1 deletions
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@ -3695,7 +3695,7 @@ static void K_drawKartMinimap(void)
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localplayers[i] = -1;
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localplayers[i] = -1;
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// Player's tiny icons on the Automap. (drawn opposite direction so player 1 is drawn last in splitscreen)
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// Player's tiny icons on the Automap. (drawn opposite direction so player 1 is drawn last in splitscreen)
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if (ghosts && doprogressionbar == true) // future work: show ghosts on progression bar
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if (ghosts && doprogressionbar == false) // future work: show ghosts on progression bar
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{
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{
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demoghost *g = ghosts;
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demoghost *g = ghosts;
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while (g)
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while (g)
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