From e1f72898f5543d2f0e66ff72baebafeddb8773d1 Mon Sep 17 00:00:00 2001 From: AJ Martinez Date: Tue, 20 Sep 2022 20:15:02 -0700 Subject: [PATCH] Mindelay: Update ping display even in local play --- src/d_clisrv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 2f38f0aef..69eebe595 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -5664,7 +5664,7 @@ static void UpdatePingTable(void) if (server) { - if (netgame && !(gametime % 35)) // update once per second. + if (!(gametime % 35)) // update once per second. PingUpdate(); fastest = 0;