mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Duel vote: More conveyance
- Show X over selection, to make it more obvious when it's rip snortin' time - "Waiting for [player]..." when it's not your turn - Halve vote timer in Duels (maybe make a separate cvar?) - Fix bots sometimes striking stages out realllllly slowly
This commit is contained in:
parent
141a37c48a
commit
e21cf463ea
2 changed files with 111 additions and 35 deletions
|
|
@ -5833,23 +5833,21 @@ static void Got_ModifyVotecmd(const UINT8 **cp, INT32 playernum)
|
|||
if (targetID >= MAXPLAYERS)
|
||||
{
|
||||
// only the server is allowed to send these
|
||||
if (playernum != serverplayer)
|
||||
if (playernum != serverplayer)
|
||||
{
|
||||
goto fail;
|
||||
}
|
||||
}
|
||||
else if (playeringame[targetID] == true && players[targetID].bot == true)
|
||||
{
|
||||
if (targetID >= MAXPLAYERS
|
||||
|| playernum != serverplayer)
|
||||
if (playernum != serverplayer)
|
||||
{
|
||||
goto fail;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (targetID >= MAXPLAYERS
|
||||
|| playernode[targetID] != playernode[playernum])
|
||||
if (playernode[targetID] != playernode[playernum])
|
||||
{
|
||||
goto fail;
|
||||
}
|
||||
|
|
|
|||
138
src/k_vote.c
138
src/k_vote.c
|
|
@ -242,6 +242,32 @@ typedef struct
|
|||
static y_vote_data vote = {0};
|
||||
static y_vote_draw vote_draw = {0};
|
||||
|
||||
static void Y_SetVoteTimer(void)
|
||||
{
|
||||
vote.timer = cv_votetime.value * TICRATE;
|
||||
|
||||
if (vote.stage_striking == true)
|
||||
{
|
||||
vote.timer /= 2;
|
||||
}
|
||||
}
|
||||
|
||||
static UINT8 Y_CountStriked(void)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
UINT8 num_striked = 0;
|
||||
for (i = 0; i < VOTE_NUM_LEVELS; i++)
|
||||
{
|
||||
if (g_votes_striked[i] == true)
|
||||
{
|
||||
num_striked++;
|
||||
}
|
||||
}
|
||||
|
||||
return num_striked;
|
||||
}
|
||||
|
||||
static boolean Y_VoteIDIsSpecial(const UINT8 playerId)
|
||||
{
|
||||
switch (playerId)
|
||||
|
|
@ -486,18 +512,9 @@ void Y_SetPlayersVote(const UINT8 inputPlayerId, SINT8 newVote)
|
|||
|
||||
if (vote.stage_striking == true)
|
||||
{
|
||||
UINT8 num_striked = 0;
|
||||
for (i = 0; i < VOTE_NUM_LEVELS; i++)
|
||||
{
|
||||
if (g_votes_striked[i] == true)
|
||||
{
|
||||
num_striked++;
|
||||
}
|
||||
}
|
||||
|
||||
if (newVote != VOTE_NOT_PICKED
|
||||
&& num_striked < VOTE_NUM_LEVELS-1
|
||||
&& g_votes_striked[newVote] == false)
|
||||
&& g_votes_striked[newVote] == false
|
||||
&& Y_CountStriked() < VOTE_NUM_LEVELS-1)
|
||||
{
|
||||
// Strike a stage, instead of voting.
|
||||
g_votes_striked[newVote] = true;
|
||||
|
|
@ -506,7 +523,7 @@ void Y_SetPlayersVote(const UINT8 inputPlayerId, SINT8 newVote)
|
|||
vote.strike_turn = !vote.strike_turn;
|
||||
|
||||
// Reset variables.
|
||||
vote.timer = cv_votetime.value * TICRATE;
|
||||
Y_SetVoteTimer();
|
||||
for (i = 0; i <= splitscreen; i++)
|
||||
{
|
||||
vote.players[i].sentTimeOutVote = false;
|
||||
|
|
@ -544,12 +561,12 @@ void Y_SetPlayersVote(const UINT8 inputPlayerId, SINT8 newVote)
|
|||
if (vote.timer == -1)
|
||||
{
|
||||
// Someone has voted, so start the timer now.
|
||||
vote.timer = cv_votetime.value * TICRATE;
|
||||
Y_SetVoteTimer();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void Y_DrawVoteThumbnail(fixed_t center_x, fixed_t center_y, fixed_t width, INT32 flags, SINT8 v, boolean dim, SINT8 playerID)
|
||||
static void Y_DrawVoteThumbnail(fixed_t center_x, fixed_t center_y, fixed_t width, INT32 flags, SINT8 v, boolean dim, SINT8 playerID, boolean from_selection)
|
||||
{
|
||||
const boolean encore = vote_draw.levels[v].encore;
|
||||
const fixed_t height = (width * BASEVIDHEIGHT) / BASEVIDWIDTH;
|
||||
|
|
@ -597,7 +614,7 @@ static void Y_DrawVoteThumbnail(fixed_t center_x, fixed_t center_y, fixed_t widt
|
|||
V_AdjustXYWithSnap(&fx, &fy, flags, dupx, dupy);
|
||||
|
||||
boolean striked = false;
|
||||
if (playerID < 0)
|
||||
if (from_selection == true)
|
||||
{
|
||||
striked = g_votes_striked[v];
|
||||
}
|
||||
|
|
@ -637,6 +654,22 @@ static void Y_DrawVoteThumbnail(fixed_t center_x, fixed_t center_y, fixed_t widt
|
|||
NULL
|
||||
);
|
||||
}
|
||||
|
||||
if (vote.stage_striking == true
|
||||
&& from_selection == true
|
||||
&& dim == false)
|
||||
{
|
||||
if (Y_CountStriked() < VOTE_NUM_LEVELS-1)
|
||||
{
|
||||
const fixed_t strikeScale = width / 32;
|
||||
V_DrawFixedPatch(
|
||||
center_x - (strikeScale * 25 / 2), center_y - (strikeScale * 22 / 2),
|
||||
strikeScale, flags /*| V_TRANSLUCENT*/,
|
||||
vote_draw.strike_icon,
|
||||
NULL
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (dim == true)
|
||||
|
|
@ -765,7 +798,7 @@ static void Y_DrawCatcher(y_vote_catcher *catcher)
|
|||
baseX, catcher->y,
|
||||
((catcher->small == true) ? PILE_WIDTH : SELECTION_WIDTH), 0,
|
||||
catcher->level, false,
|
||||
catcher->player
|
||||
catcher->player, false
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -1028,12 +1061,41 @@ static void Y_DrawVoteSelection(fixed_t offset)
|
|||
x, y - vote_draw.levels[i].hop,
|
||||
SELECTION_WIDTH, 0,
|
||||
i, (selected == false),
|
||||
-1
|
||||
-1, true
|
||||
);
|
||||
|
||||
x += SELECTION_SPACING_W;
|
||||
}
|
||||
|
||||
if (vote.stage_striking == true && Y_CountStriked() < VOTE_NUM_LEVELS-1)
|
||||
{
|
||||
UINT8 current_strike_player = (
|
||||
(vote.strike_turn == true)
|
||||
? (vote.strike_winner - players)
|
||||
: (vote.strike_loser - players)
|
||||
);
|
||||
|
||||
for (i = 0; i <= splitscreen; i++)
|
||||
{
|
||||
if (g_localplayers[i] == current_strike_player)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (i > splitscreen)
|
||||
{
|
||||
const char *wait_str = va("Waiting for %s...", player_names[current_strike_player]);
|
||||
|
||||
V_DrawThinString(
|
||||
BASEVIDWIDTH / 2 - (V_ThinStringWidth(wait_str, 0) / 2),
|
||||
180,
|
||||
0,
|
||||
wait_str
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Draw our catchers
|
||||
//
|
||||
|
|
@ -1091,7 +1153,7 @@ static void Y_DrawVotePile(void)
|
|||
PILE_WIDTH, 0,
|
||||
g_votes[i],
|
||||
(i != vote.roulette.anim || g_pickedVote == VOTE_NOT_PICKED),
|
||||
i
|
||||
i, false
|
||||
);
|
||||
}
|
||||
|
||||
|
|
@ -1594,18 +1656,19 @@ static void Y_ExitStageStrike(void)
|
|||
{
|
||||
INT32 i;
|
||||
|
||||
vote.stage_striking = false;
|
||||
|
||||
for (i = 0; i < VOTE_NUM_LEVELS; i++)
|
||||
{
|
||||
g_votes_striked[i] = false;
|
||||
}
|
||||
|
||||
vote.stage_striking = false;
|
||||
vote.timer = cv_votetime.value * TICRATE;
|
||||
|
||||
vote.strike_loser = NULL;
|
||||
vote.strike_winner = NULL;
|
||||
vote.strike_turn = false;
|
||||
vote.strike_time_out = false;
|
||||
|
||||
Y_SetVoteTimer();
|
||||
}
|
||||
|
||||
static boolean Y_CheckStageStrikeStatus(void)
|
||||
|
|
@ -1880,12 +1943,27 @@ static void Y_TickVoteSelection(void)
|
|||
continue;
|
||||
}
|
||||
|
||||
if (players[i].bot == true && Y_PlayerIDCanVoteRightNow(i) == true && g_votes[i] == VOTE_NOT_PICKED)
|
||||
if (server && players[i].bot == true && Y_PlayerIDCanVoteRightNow(i) == true && g_votes[i] == VOTE_NOT_PICKED)
|
||||
{
|
||||
if (server && ( M_RandomFixed() % 100 ) == 0)
|
||||
if (( M_RandomFixed() % 100 ) == 0)
|
||||
{
|
||||
// bots vote randomly
|
||||
D_ModifyClientVote(i, M_RandomKey(VOTE_NUM_LEVELS));
|
||||
INT32 rng = M_RandomKey(VOTE_NUM_LEVELS);
|
||||
for (i = 0; i < VOTE_NUM_LEVELS; i++)
|
||||
{
|
||||
if (g_votes_striked[i] == false)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
rng++;
|
||||
if (rng >= VOTE_NUM_LEVELS)
|
||||
{
|
||||
rng = 0;
|
||||
}
|
||||
}
|
||||
|
||||
D_ModifyClientVote(i, rng);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -2220,12 +2298,6 @@ void Y_StartVote(void)
|
|||
|
||||
vote.tic = vote.endtic = -1;
|
||||
|
||||
#ifdef VOTE_TIME_WAIT_FOR_VOTE
|
||||
vote.timer = -1; // Timer is not set until the first vote is added
|
||||
#else
|
||||
vote.timer = cv_votetime.value * TICRATE;
|
||||
#endif
|
||||
|
||||
g_pickedVote = VOTE_NOT_PICKED;
|
||||
vote.notYetPicked = true;
|
||||
|
||||
|
|
@ -2260,6 +2332,12 @@ void Y_StartVote(void)
|
|||
|
||||
Y_DetermineStageStrike();
|
||||
|
||||
#ifdef VOTE_TIME_WAIT_FOR_VOTE
|
||||
vote.timer = -1; // Timer is not set until the first vote is added
|
||||
#else
|
||||
Y_SetVoteTimer();
|
||||
#endif
|
||||
|
||||
Y_InitVoteDrawing();
|
||||
|
||||
vote.loaded = true;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue