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https://github.com/KartKrewDev/RingRacers.git
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Merge branch 'minimap-fixup' into 'master'
Colorize minimap finish line See merge request KartKrew/Kart!2193
This commit is contained in:
commit
e2230bb3c8
1 changed files with 33 additions and 8 deletions
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@ -4307,6 +4307,8 @@ static void K_drawKartMinimap(void)
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boolean doprogressionbar = false;
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boolean dofade = false, doencore = false;
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UINT8 minipal;
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// Draw the HUD only when playing in a level.
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// hu_stuff needs this, unlike st_stuff.
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if (gamestate != GS_LEVEL)
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@ -4378,22 +4380,45 @@ static void K_drawKartMinimap(void)
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minimaptrans = ((10-minimaptrans)<<FF_TRANSSHIFT);
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// Really looking forward to never writing this loop again
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UINT8 bestplayer = MAXPLAYERS;
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for (i = 0; i < MAXPLAYERS; i++)
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{
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if (!playeringame[i])
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continue;
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if (players[i].spectator)
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continue;
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if (players[i].position == 1)
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bestplayer = i;
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}
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if (bestplayer == MAXPLAYERS || leveltime < starttime) // POSITION / no players
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minipal = ((leveltime/10)%2) ? SKINCOLOR_WHITE : SKINCOLOR_BLACK;
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else if (players[bestplayer].laps >= numlaps) // Final lap
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minipal = K_RainbowColor(leveltime);
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else // Standard: color to leader
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minipal = players[bestplayer].skincolor;
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if (doencore)
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{
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V_DrawScaledPatch(
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x + (SHORT(workingPic->width)/2),
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y - (SHORT(workingPic->height)/2),
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V_DrawFixedPatch(
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(x + (SHORT(workingPic->width)/2))*FRACUNIT,
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(y - (SHORT(workingPic->height)/2))*FRACUNIT,
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FRACUNIT,
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splitflags|minimaptrans|V_FLIP,
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workingPic
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workingPic,
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R_GetTranslationColormap(TC_DEFAULT, static_cast<skincolornum_t>(minipal), GTC_CACHE)
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);
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}
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else
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{
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V_DrawScaledPatch(
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x - (SHORT(workingPic->width)/2),
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y - (SHORT(workingPic->height)/2),
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V_DrawFixedPatch(
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(x - (SHORT(workingPic->width)/2))*FRACUNIT,
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(y - (SHORT(workingPic->height)/2))*FRACUNIT,
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FRACUNIT,
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splitflags|minimaptrans,
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workingPic
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workingPic,
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R_GetTranslationColormap(TC_DEFAULT, static_cast<skincolornum_t>(minipal), GTC_CACHE)
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);
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}
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