Shadow adjustment (per VC discussion)

This commit is contained in:
toaster 2022-03-22 01:00:22 +00:00
parent 52d2472ed7
commit e2640cbe9e

View file

@ -9566,7 +9566,8 @@ static void P_DefaultMobjShadowScale(mobj_t *thing)
thing->whiteshadow = false;
break;
case MT_DROPTARGET:
thing->shadowscale = 3*FRACUNIT/2;
case MT_DROPTARGET_SHIELD:
thing->shadowscale = 5*FRACUNIT/4;
thing->whiteshadow = true;
break;
case MT_THUNDERSHIELD: