Lua PositionMusic switch to UINT32

This commit is contained in:
mazmazz 2018-08-15 01:52:20 -04:00
parent ffa2bfcd22
commit e2c40e63cf

View file

@ -2257,7 +2257,7 @@ static int lib_sSpeedMusic(lua_State *L)
static int lib_sPositionMusic(lua_State *L) static int lib_sPositionMusic(lua_State *L)
{ {
float position = 0; UINT32 position = 0;
player_t *player = NULL; player_t *player = NULL;
NOHUD NOHUD
if (!lua_isnone(L, 2) && lua_isuserdata(L, 2)) if (!lua_isnone(L, 2) && lua_isuserdata(L, 2))