From e30ff926d8000d2d175e1433c2d1de6ace3214df Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Fri, 25 Aug 2023 13:15:50 -0400 Subject: [PATCH] Default voice to sfx_ktalk Someone just needs to put an actual sound for it in sounds.pk3 --- src/acs/call-funcs.cpp | 2 +- src/k_dialogue.cpp | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/src/acs/call-funcs.cpp b/src/acs/call-funcs.cpp index f93946a94..8567a782c 100644 --- a/src/acs/call-funcs.cpp +++ b/src/acs/call-funcs.cpp @@ -1952,7 +1952,7 @@ bool CallFunc_DialogueSetCustomSpeaker(ACSVM::Thread *thread, const ACSVM::Word ACSVM::String *voiceStr = nullptr; const char *voiceName = nullptr; - sfxenum_t voiceID = sfx_None; + sfxenum_t voiceID = sfx_ktalk; (void)argC; diff --git a/src/k_dialogue.cpp b/src/k_dialogue.cpp index ee14cffbc..e75e18a4d 100644 --- a/src/k_dialogue.cpp +++ b/src/k_dialogue.cpp @@ -48,7 +48,7 @@ void Dialogue::SetSpeaker(void) portrait = nullptr; portraitColormap = nullptr; - voiceSfx = sfx_None; + voiceSfx = sfx_ktalk; } void Dialogue::SetSpeaker(std::string skinName, int portraitID) @@ -98,7 +98,7 @@ void Dialogue::SetSpeaker(std::string name, patch_t *patch, UINT8 *colormap, sfx { portrait = nullptr; portraitColormap = nullptr; - voiceSfx = sfx_None; + voiceSfx = sfx_ktalk; return; }