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Let Save replay text appear when anyone in the party finishes
Instead of only when local P1 finishes
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1 changed files with 1 additions and 1 deletions
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@ -1379,7 +1379,7 @@ void P_DoPlayerExit(player_t *player, pflags_t flags)
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}
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}
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if (player == &players[consoleplayer])
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if (!demo.savebutton && P_IsLocalPlayer(player))
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demo.savebutton = leveltime;
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}
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}
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