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M_MinimapGenerate: Include lumpname in minigen output filename
Corrects an oversight I thought of over the past few days. - Permits a mapper doing minimap maintenance on multiple maps in one uninterrupted game session. - Standard Filename format example: RR_GREENHILLS-MINIMAP.png - Multiplier filename format example: RR_GREENHILLS-MINIMAP-10.png
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1 changed files with 2 additions and 2 deletions
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@ -1792,11 +1792,11 @@ void M_MinimapGenerate(void)
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return;
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}
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filepath = va("%s" PATHSEP "MINIMAP-%d.png", srb2home, mul);
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filepath = va("%s" PATHSEP "%s-MINIMAP-%d.png", srb2home, G_BuildMapName(gamemap), mul);
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}
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else
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{
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filepath = va("%s" PATHSEP "MINIMAP.png", srb2home);
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filepath = va("%s" PATHSEP "%s-MINIMAP.png", srb2home, G_BuildMapName(gamemap));
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}
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minigen = AM_MinimapGenerate(mul);
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