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UC_UNLOCKPERCENT: Make SECRET_COLOR option actually count Spray Cans, not unlockables directly
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1 changed files with 8 additions and 2 deletions
10
src/m_cond.c
10
src/m_cond.c
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@ -1349,6 +1349,12 @@ boolean M_CheckCondition(condition_t *cn, player_t *player)
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unlocked++;
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}
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}
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// Special case for SECRET_COLOR
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else if (cn->extrainfo1 == SECRET_COLOR)
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{
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total = gamedata->numspraycans;
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unlocked = gamedata->gotspraycans;
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}
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// Special case for raw Challenge count
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else if (cn->extrainfo1 == SECRET_NONE)
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{
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@ -2017,8 +2023,8 @@ static const char *M_GetConditionString(condition_t *cn)
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checkavailable = true;
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break;
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case SECRET_COLOR:
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work = "of Spray Cans";
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checkavailable = true;
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work = (gamedata->gotspraycans == 0) ? "of ???" : "of Spray Cans";
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//checkavailable = true;
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break;
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default:
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return va("INVALID CHALLENGE FOR PERCENT \"%d\"", cn->requirement);
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