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P_CheckBumpers: do not end round with 1 player
- Fixes round ending instantly when warping to Battle with 1 human player and at least 1 other bot loaded
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1 changed files with 2 additions and 1 deletions
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@ -175,7 +175,8 @@ void K_CheckBumpers(void)
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{
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// If every other player is eliminated, the
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// last player standing wins by default.
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K_EndBattleRound(kingofthehill != -1 ? &players[kingofthehill] : NULL);
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if (numingame > 1)
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K_EndBattleRound(kingofthehill != -1 ? &players[kingofthehill] : NULL);
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return;
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}
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