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Fix player 2's position num in 2P
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1 changed files with 1 additions and 1 deletions
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@ -1377,7 +1377,7 @@ static void K_DrawKartPositionNum(INT32 num)
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}
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else // if we're not p1, that means we're p2. display this at the bottom right, below the minimap.
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{
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fy = BASEVIDHEIGHT - 8;
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fy = (BASEVIDHEIGHT/2) - 8;
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fflags = V_SNAPTOBOTTOM|V_SNAPTORIGHT|V_SPLITSCREEN;
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}
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}
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