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Dummy out 2p pause, system menu, talk, and scores buttons because grayed out in-menu
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1 changed files with 4 additions and 4 deletions
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@ -1215,12 +1215,12 @@ void G_Controldefault(void)
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gamecontrolbis[gc_use ][0] = KEY_2JOY1+4; // LB
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gamecontrolbis[gc_camreset ][0] = KEY_2JOY1+3; // Y
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gamecontrolbis[gc_jump ][0] = KEY_2JOY1+5; // RB
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gamecontrolbis[gc_pause ][0] = KEY_2JOY1+6; // Back
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gamecontrolbis[gc_systemmenu][0] = KEY_2JOY1+7; // Start
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//gamecontrolbis[gc_pause ][0] = KEY_2JOY1+6; // Back
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//gamecontrolbis[gc_systemmenu][0] = KEY_2JOY1+7; // Start
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gamecontrolbis[gc_camtoggle ][0] = KEY_2HAT1+0; // D-Pad Up
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gamecontrolbis[gc_screenshot][0] = KEY_2HAT1+1; // D-Pad Down
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gamecontrolbis[gc_talkkey ][0] = KEY_2HAT1+2; // D-Pad Left
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gamecontrolbis[gc_scores ][0] = KEY_2HAT1+3; // D-Pad Right
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//gamecontrolbis[gc_talkkey ][0] = KEY_2HAT1+2; // D-Pad Left
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//gamecontrolbis[gc_scores ][0] = KEY_2HAT1+3; // D-Pad Right
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#ifdef WMINPUT
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gamecontrol[gc_forward ][0] = KEY_JOY1+02; //UP
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gamecontrol[gc_backward ][0] = KEY_JOY1+03; //DOWN
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