Air failsafe boost prevention

AiAi burned to ash
This commit is contained in:
VelocitOni 2025-10-02 00:56:39 -04:00
parent 5c9730bec8
commit e64ff44a39

View file

@ -14391,6 +14391,7 @@ void K_DappleEmployment(player_t *player)
}
K_StumblePlayer(player);
player->mo->preventfailsafe = TICRATE*3;
S_StopSoundByID(player->mo, sfx_s3k9b); // Avoid stumble crunch noise
}