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Fix eggmark bail occuring when last roulette was eggmark
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1 changed files with 1 additions and 1 deletions
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@ -11043,7 +11043,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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mobj_t *bail = P_SpawnMobj(player->mo->x, player->mo->y, player->mo->z + player->mo->height/2, MT_BAIL);
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P_SetTarget(&bail->target, player->mo);
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if (player->itemRoulette.eggman || player->eggmanexplode)
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if ((player->itemRoulette.active && player->itemRoulette.eggman) || player->eggmanexplode > 0)
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{
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player->markedfordeath = true;
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player->eggmanexplode = 1;
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