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Don't treat players with 0 lives that are exiting (definitely just completed a race) as irrelevant in P_CheckRacers counts
Fixes special stages not booting you back to the title screen after running out of lives on them
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1 changed files with 1 additions and 1 deletions
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@ -861,7 +861,7 @@ boolean P_CheckRacers(void)
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// Check if all the players in the race have finished. If so, end the level.
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for (i = 0; i < MAXPLAYERS; i++)
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{
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if (!playeringame[i] || players[i].spectator || players[i].lives <= 0)
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if (!playeringame[i] || players[i].spectator || (players[i].lives <= 0 && !players[i].exiting))
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{
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// Y'all aren't even playing
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continue;
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