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https://github.com/KartKrewDev/RingRacers.git
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Fix 4P position numbers > 9
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parent
96f7dcb5b8
commit
e7642109b7
1 changed files with 19 additions and 25 deletions
44
src/k_hud.c
44
src/k_hud.c
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@ -1961,13 +1961,13 @@ void K_drawKartTimestamp(tic_t drawtime, INT32 TX, INT32 TY, INT32 splitflags, U
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static fixed_t K_DrawKartPositionNumPatch(UINT8 num, UINT8 *color, fixed_t x, fixed_t y, fixed_t scale, INT32 flags)
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{
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UINT8 splitIndex = (r_splitscreen > 0) ? 1 : 0;
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const UINT8 splitIndex = (r_splitscreen > 0) ? 1 : 0;
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fixed_t w = FRACUNIT;
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fixed_t h = FRACUNIT;
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INT32 overlayFlags[2];
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INT32 i;
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if (num >= 10)
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if (num > 9)
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{
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return x; // invalid input
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}
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@ -1986,10 +1986,7 @@ static fixed_t K_DrawKartPositionNumPatch(UINT8 num, UINT8 *color, fixed_t x, fi
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w = SHORT(kp_positionnum[num][0][splitIndex]->width) * scale;
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h = SHORT(kp_positionnum[num][0][splitIndex]->height) * scale;
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if (flags & V_SNAPTORIGHT)
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{
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x -= w;
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}
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x -= w;
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if (flags & V_SNAPTOBOTTOM)
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{
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@ -2006,15 +2003,12 @@ static fixed_t K_DrawKartPositionNumPatch(UINT8 num, UINT8 *color, fixed_t x, fi
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);
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}
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if (!(flags & V_SNAPTORIGHT))
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{
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x -= w;
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}
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x += 7 * scale; // push the tens place towards the ones place
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return x;
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}
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static void K_DrawKartPositionNum(INT32 num)
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static void K_DrawKartPositionNum(UINT8 num)
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{
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const tic_t counter = (leveltime / 3); // Alternate colors every three frames
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fixed_t scale = FRACUNIT;
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@ -2092,6 +2086,8 @@ static void K_DrawKartPositionNum(INT32 num)
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fx >>= 1;
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fy >>= 1;
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// We're putting it in the same corner as
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// the rest of our HUD, so it needs raised.
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fy -= (21 << FRACBITS);
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}
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@ -2130,30 +2126,28 @@ static void K_DrawKartPositionNum(INT32 num)
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color = R_GetTranslationColormap(TC_DEFAULT, SKINCOLOR_POSNUM, GTC_CACHE);
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}
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// Special case for 0
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if (num <= 0)
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if ((fflags & V_SNAPTORIGHT) == 0 && num > 9)
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{
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K_DrawKartPositionNumPatch(
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0, color,
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fx, fy, scale, V_SPLITSCREEN|fflags
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);
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return;
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const UINT8 splitIndex = (r_splitscreen > 0) ? 1 : 0;
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UINT8 adjustNum = num;
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do
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{
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fixed_t w = SHORT(kp_positionnum[adjustNum % 10][0][splitIndex]->width) * scale;
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fx += w; // these should be the reverse of the
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fx -= 7 * scale; // x offsets in K_DrawKartPositionNumPatch
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adjustNum /= 10;
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} while (adjustNum);
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}
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// Draw the number
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while (num)
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do
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{
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/*
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*/
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fx = K_DrawKartPositionNumPatch(
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(num % 10), color,
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fx, fy, scale, V_SPLITSCREEN|fflags
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);
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num /= 10;
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}
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} while (num);
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}
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static boolean K_drawKartPositionFaces(void)
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