Update p_user.c

This commit is contained in:
Zipper 2020-04-22 07:59:08 -04:00
parent d62d43a76b
commit e794810d47

View file

@ -11943,6 +11943,9 @@ void P_PlayerThink(player_t *player)
break; break;
/* -- in case we wanted to have the camera freely movable during zoom tubes /* -- in case we wanted to have the camera freely movable during zoom tubes
case CR_ZOOMTUBE:*/ case CR_ZOOMTUBE:*/
case CR_DUSTDEVIL:
player->drawangle += ANG20;
break;
case CR_ROPEHANG: case CR_ROPEHANG:
if (player->mo->momx || player->mo->momy) if (player->mo->momx || player->mo->momy)
{ {
@ -11950,9 +11953,6 @@ void P_PlayerThink(player_t *player)
break; break;
} }
/* FALLTHRU */ /* FALLTHRU */
case CR_DUSTDEVIL:
player->drawangle += ANG20;
break;
default: default:
player->drawangle = player->mo->angle; player->drawangle = player->mo->angle;
break; break;