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Fix x coords of character select explosions in Profile version of the menu (resolves #1182)
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@ -2547,7 +2547,7 @@ void M_DrawCharacterSelect(void)
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}
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// Explosions when you've made your final selection
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M_DrawCharSelectExplosions(true, 82, 22);
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M_DrawCharSelectExplosions(true, basex + 82, 22);
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for (i = 0; i < MAXSPLITSCREENPLAYERS; i++)
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{
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