diff --git a/src/k_hud_track.cpp b/src/k_hud_track.cpp index 37a2557aa..089477be4 100644 --- a/src/k_hud_track.cpp +++ b/src/k_hud_track.cpp @@ -307,7 +307,7 @@ private: }}, }; } - + return { { // Near {8, 2, {kp_capsuletarget_near[0]}}, // 1P @@ -501,7 +501,7 @@ std::optional object_tooltip(const mobj_t* mobj) } boolean offroadwarning = K_ApplyOffroad(stplyr) && stplyr->offroad >= FRACUNIT && !stplyr->spindash && stplyr->curshield != KSHIELD_TOP - && stplyr->boostpower < FRACUNIT && stplyr->speed < 2*K_GetKartSpeed(stplyr, false, false)/3; + && stplyr->boostpower < FRACUNIT && stplyr->rings <= 0 && stplyr->speed < K_GetKartSpeed(stplyr, false, false)/2; boolean hitwarning = stplyr->flashing && stplyr->rings <= 0 && stplyr->speed < K_GetKartSpeed(stplyr, false, false)/2 && P_IsObjectOnGround(mobj) && !P_PlayerInPain(stplyr);