Load split textures pk3s

This commit is contained in:
Sally Coolatta 2023-04-17 01:03:55 -04:00 committed by toaster
parent e0901ed7a7
commit e86dd38e24
3 changed files with 24 additions and 13 deletions

View file

@ -31,13 +31,15 @@
* Last updated 2020 / 08 / 30 - Kart v1.3 - patch.kart
*/
#define ASSET_HASH_MAIN_KART "00000000000000000000000000000000"
#define ASSET_HASH_GFX_PK3 "00000000000000000000000000000000"
#define ASSET_HASH_TEXTURES_PK3 "00000000000000000000000000000000"
#define ASSET_HASH_CHARS_PK3 "00000000000000000000000000000000"
#define ASSET_HASH_MAPS_PK3 "00000000000000000000000000000000"
#define ASSET_HASH_MAIN_KART "00000000000000000000000000000000"
#define ASSET_HASH_GFX_PK3 "00000000000000000000000000000000"
#define ASSET_HASH_TEXTURES_GENERAL_PK3 "00000000000000000000000000000000"
#define ASSET_HASH_TEXTURES_SEGA_PK3 "00000000000000000000000000000000"
#define ASSET_HASH_TEXTURES_ORIGINAL_PK3 "00000000000000000000000000000000"
#define ASSET_HASH_CHARS_PK3 "00000000000000000000000000000000"
#define ASSET_HASH_MAPS_PK3 "00000000000000000000000000000000"
#ifdef USE_PATCH_FILE
#define ASSET_HASH_PATCH_PK3 "00000000000000000000000000000000"
#define ASSET_HASH_PATCH_PK3 "00000000000000000000000000000000"
#endif
#endif

View file

@ -1192,7 +1192,9 @@ static void IdentifyVersion(void)
D_AddFile(startupiwads, va(pandf,srb2waddir,"scripts.pk3"));
#endif
D_AddFile(startupiwads, va(pandf,srb2waddir,"gfx.pk3"));
D_AddFile(startupiwads, va(pandf,srb2waddir,"textures.pk3"));
D_AddFile(startupiwads, va(pandf,srb2waddir,"textures_general.pk3"));
D_AddFile(startupiwads, va(pandf,srb2waddir,"textures_segazones.pk3"));
D_AddFile(startupiwads, va(pandf,srb2waddir,"textures_originalzones.pk3"));
D_AddFile(startupiwads, va(pandf,srb2waddir,"chars.pk3"));
D_AddFile(startupiwads, va(pandf,srb2waddir,"maps.pk3"));
D_AddFile(startupiwads, va(pandf,srb2waddir,"followers.pk3"));
@ -1523,18 +1525,22 @@ void D_SRB2Main(void)
#endif
// Check MD5s of autoloaded files
// Note: Do not add any files that ignore MD5!
W_VerifyFileMD5(mainwads, ASSET_HASH_MAIN_KART); // main.kart
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_GFX_PK3); // gfx.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_TEXTURES_PK3); // textures.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_CHARS_PK3); // chars.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_MAPS_PK3); // maps.pk3 -- 4 - If you touch this, make sure to touch up the majormods stuff below.
W_VerifyFileMD5(mainwads, ASSET_HASH_MAIN_KART); // main.kart
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_GFX_PK3); // gfx.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_TEXTURES_GENERAL_PK3); // textures_general.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_TEXTURES_SEGA // textures_segazones.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_TEXTURES_ORIGINAL_PK3); // textures_originalzones.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_CHARS_PK3); // chars.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_MAPS_PK3); // maps.pk3
mainwads++; W_VerifyFileMd5(mainwads, ASSET_HASH_FOLLOWERS_PK3); // followers.pk3
#else
#ifdef USE_PATCH_FILE
mainwads++; // scripts.pk3
#endif
mainwads++; // gfx.pk3
mainwads++; // textures.pk3
mainwads++; // textures_general.pk3
mainwads++; // textures_originalzones.pk3
mainwads++; // textures_uniquezones.pk3
mainwads++; // chars.pk3
mainwads++; // maps.pk3
mainwads++; // followers.pk3

View file

@ -1429,6 +1429,9 @@ void PT_FileFragment(void)
if (!strcmp(filename, "main.kart")
|| !strcmp(filename, "gfx.pk3")
|| !strcmp(filename, "textures.pk3")
|| !strcmp(filename, "textures_general.pk3")
|| !strcmp(filename, "textures_segazones.pk3")
|| !strcmp(filename, "textures_originalzones.pk3")
|| !strcmp(filename, "chars.pk3")
|| !strcmp(filename, "maps.pk3")
|| !strcmp(filename, "patch.pk3")