Splitscreen GP: timer is considered 000 for GAME OVERed players

This commit is contained in:
James R 2024-04-07 02:20:59 -07:00
parent 44ea14104e
commit e8c84cb013

View file

@ -26,6 +26,11 @@ constexpr INT32 kHudFlags = V_HUDTRANS | V_SLIDEIN;
tic_t player_timer(const player_t* player)
{
if (player->realtime == UINT32_MAX)
{
return 0;
}
return K_TranslateTimer(player->realtime, 0, nullptr);
}