From e96cf41fabdae32c8aa659a20f35d5fd2a3a11a2 Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Tue, 21 May 2019 20:40:20 -0400 Subject: [PATCH] Bubble attacks no longer bump Causes desync --- src/p_map.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/p_map.c b/src/p_map.c index 053ec6e83..52a483d3c 100644 --- a/src/p_map.c +++ b/src/p_map.c @@ -746,7 +746,7 @@ static boolean PIT_CheckThing(mobj_t *thing) // Player Damage P_DamageMobj(tmthing, thing, ((thing->type == MT_BUBBLESHIELD) ? thing->target : thing), 1); - K_KartBouncing(tmthing, thing, false, true); + //K_KartBouncing(tmthing, thing, false, true); // Causes desync S_StartSound(thing, sfx_s3k44); } else @@ -795,7 +795,7 @@ static boolean PIT_CheckThing(mobj_t *thing) // Player Damage P_DamageMobj(thing, tmthing, ((tmthing->type == MT_BUBBLESHIELD) ? tmthing->target : tmthing), 1); - K_KartBouncing(thing, tmthing, false, true); + //K_KartBouncing(thing, tmthing, false, true); S_StartSound(tmthing, sfx_s3k44); } else