Show lagless for all the host's splitscreen players

This commit is contained in:
James R 2020-02-22 19:12:35 -08:00
parent f9b5f71171
commit ea8fd7348f
2 changed files with 2 additions and 2 deletions

View file

@ -8406,7 +8406,7 @@ void HU_DrawTabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scorelines, I
y2 = y;
if (tab[i].num == 0 && server_lagless)
if (playerconsole[tab[i].num] == 0 && server_lagless)
{
y2 = ( y - 4 );

View file

@ -495,7 +495,7 @@ void Y_IntermissionDrawer(void)
y2 = y;
if (data.match.num[i] == 0 && server_lagless)
if (playerconsole[data.match.num[i]] == 0 && server_lagless)
{
static int alagles_timer = 0;
patch_t *alagles;