From ea92309cbda9b2dfca99d62ed6eee765573d340f Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Tue, 23 Aug 2022 00:19:57 -0400 Subject: [PATCH] Reduce hitlag on bounce by half --- src/k_kart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index 52b6e39a7..88870cba9 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -3706,7 +3706,7 @@ static void K_HandleTumbleBounce(player_t *player) // A bit of damage hitlag. // This gives a window for DI!! - K_AddHitLag(player->mo, 6, true); + K_AddHitLag(player->mo, 3, true); if (P_IsDisplayPlayer(player) && player->tumbleHeight >= 40) P_StartQuake((player->tumbleHeight*3/2)<