diff --git a/src/doomdef.h b/src/doomdef.h index 0791e07e9..a35f3291d 100644 --- a/src/doomdef.h +++ b/src/doomdef.h @@ -140,7 +140,7 @@ extern FILE *logstream; #endif -#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3 +//#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3 #ifdef DEVELOP #define VERSION 0 // Game version #define SUBVERSION 0 // more precise version number diff --git a/src/p_inter.c b/src/p_inter.c index f6eb9db65..5902063f3 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -1746,7 +1746,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck) } // Easily make it so that overtime works offline -#define TESTOVERTIMEINFREEPLAY +//#define TESTOVERTIMEINFREEPLAY /** Checks if the level timer is over the timelimit and the round should end, * unless you are in overtime. In which case leveltime may stretch out beyond