mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Merge branch 'titlecard-cecho' into 'master'
Titlecard CEcho See merge request KartKrew/Kart!952
This commit is contained in:
commit
eab22f645c
7 changed files with 117 additions and 9 deletions
|
|
@ -559,10 +559,7 @@ bool CallFunc_EndPrint(ACSVM::Thread *thread, const ACSVM::Word *argV, ACSVM::Wo
|
|||
(void)argC;
|
||||
|
||||
if (ACS_ActivatorIsLocal(thread) == true)
|
||||
{
|
||||
HU_SetCEchoDuration(5);
|
||||
HU_DoCEcho(thread->printBuf.data());
|
||||
}
|
||||
HU_DoTitlecardCEcho(thread->printBuf.data());
|
||||
|
||||
thread->printBuf.drop();
|
||||
return false;
|
||||
|
|
@ -931,13 +928,11 @@ bool CallFunc_EndPrintBold(ACSVM::Thread *thread, const ACSVM::Word *argV, ACSVM
|
|||
(void)argV;
|
||||
(void)argC;
|
||||
|
||||
HU_SetCEchoDuration(5);
|
||||
HU_DoCEcho(thread->printBuf.data());
|
||||
HU_DoTitlecardCEcho(thread->printBuf.data());
|
||||
|
||||
thread->printBuf.drop();
|
||||
return false;
|
||||
}
|
||||
|
||||
/*--------------------------------------------------
|
||||
bool CallFunc_PlayerTeam(ACSVM::Thread *thread, const ACSVM::Word *argV, ACSVM::Word argC)
|
||||
|
||||
|
|
|
|||
|
|
@ -103,7 +103,7 @@ Environment::Environment()
|
|||
addCodeDataACS0(120, {"", 0, addCallFunc(CallFunc_PlayerRings)});
|
||||
|
||||
addCodeDataACS0(122, {"", 0, addCallFunc(CallFunc_PlayerScore)});
|
||||
|
||||
|
||||
// 136 to 137: Implemented by ACSVM
|
||||
|
||||
// 157: Implemented by ACSVM
|
||||
|
|
|
|||
|
|
@ -3106,6 +3106,7 @@ void G_ExitLevel(void)
|
|||
|
||||
// Remove CEcho text on round end.
|
||||
HU_ClearCEcho();
|
||||
HU_ClearTitlecardCEcho();
|
||||
|
||||
// Don't save demos immediately here! Let standings write first
|
||||
}
|
||||
|
|
@ -4085,6 +4086,7 @@ void G_AfterIntermission(void)
|
|||
gamecomplete = 1;
|
||||
|
||||
HU_ClearCEcho();
|
||||
HU_ClearTitlecardCEcho();
|
||||
|
||||
if (demo.playback)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -161,6 +161,11 @@ static tic_t cechotimer = 0;
|
|||
static tic_t cechoduration = 5*TICRATE;
|
||||
static INT32 cechoflags = 0;
|
||||
|
||||
static char tcechotext[1024]; // buffer for the titlecard text
|
||||
static tic_t tcechotimer = 0; // goes up by 1 each frame this is active
|
||||
static tic_t tcechoduration = 0; // Set automatically
|
||||
|
||||
|
||||
static tic_t resynch_ticker = 0;
|
||||
|
||||
static huddrawlist_h luahuddrawlist_scores;
|
||||
|
|
@ -1033,6 +1038,13 @@ void HU_Ticker(void)
|
|||
|
||||
if (cechotimer)
|
||||
cechotimer--;
|
||||
|
||||
if (tcechotimer)
|
||||
{
|
||||
tcechotimer++;
|
||||
if (tcechotimer > tcechoduration)
|
||||
tcechotimer = 0;
|
||||
}
|
||||
|
||||
if (gamestate != GS_LEVEL)
|
||||
{
|
||||
|
|
@ -1996,6 +2008,66 @@ static void HU_DrawCEcho(void)
|
|||
}
|
||||
}
|
||||
|
||||
static void HU_DrawTitlecardCEcho(void)
|
||||
{
|
||||
if (tcechotimer)
|
||||
{
|
||||
INT32 i = 0;
|
||||
INT32 y = (BASEVIDHEIGHT/2)-16;
|
||||
INT32 pnumlines = 0;
|
||||
INT32 timeroffset = 0;
|
||||
|
||||
char *line;
|
||||
char *echoptr;
|
||||
char temp[1024];
|
||||
|
||||
for (i = 0; tcechotext[i] != '\0'; ++i)
|
||||
if (tcechotext[i] == '\\')
|
||||
pnumlines++;
|
||||
|
||||
y -= (pnumlines-1)*16;
|
||||
|
||||
// Prevent crashing because I'm sick of this
|
||||
if (y < 0)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "CEcho contained too many lines, not displaying\n");
|
||||
cechotimer = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
strcpy(temp, tcechotext);
|
||||
echoptr = &temp[0];
|
||||
|
||||
while (*echoptr != '\0')
|
||||
{
|
||||
INT32 w;
|
||||
INT32 timer = (INT32)(tcechotimer - timeroffset);
|
||||
|
||||
if (timer <= 0)
|
||||
return; // we don't care.
|
||||
|
||||
line = strchr(echoptr, '\\');
|
||||
|
||||
if (line == NULL)
|
||||
break;
|
||||
|
||||
*line = '\0';
|
||||
|
||||
w = V_TitleCardStringWidth(echoptr);
|
||||
V_DrawTitleCardString(BASEVIDWIDTH/2 -w/2, y, echoptr, 0, false, timer, TICRATE*4);
|
||||
|
||||
y += 32;
|
||||
|
||||
// offset the timer for the next line.
|
||||
timeroffset += strlen(echoptr);
|
||||
|
||||
// set the ptr to the \0 we made and advance it because we don't want an empty string.
|
||||
echoptr = line;
|
||||
echoptr++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// demo info stuff
|
||||
//
|
||||
|
|
@ -2137,6 +2209,9 @@ drawontop:
|
|||
|
||||
if (cechotimer)
|
||||
HU_DrawCEcho();
|
||||
|
||||
if (tcechotimer)
|
||||
HU_DrawTitlecardCEcho();
|
||||
}
|
||||
|
||||
//======================================================================
|
||||
|
|
@ -2590,3 +2665,22 @@ void HU_DoCEcho(const char *msg)
|
|||
cechotext[sizeof(cechotext) - 1] = '\0';
|
||||
cechotimer = cechoduration;
|
||||
}
|
||||
|
||||
// Simply set the timer to 0 to clear it.
|
||||
// No need to bother clearing the buffer or anything.
|
||||
void HU_ClearTitlecardCEcho(void)
|
||||
{
|
||||
tcechotimer = 0;
|
||||
}
|
||||
|
||||
// Similar but for titlecard CEcho and also way less convoluted because I have no clue whatever the fuck they were trying above.
|
||||
void HU_DoTitlecardCEcho(const char *msg)
|
||||
{
|
||||
I_OutputMsg("%s\n", msg); // print to log
|
||||
|
||||
strncpy(tcechotext, msg, sizeof(tcechotext));
|
||||
strncat(tcechotext, "\\", sizeof(tcechotext) - strlen(tcechotext) - 1);
|
||||
tcechotext[sizeof(tcechotext) - 1] = '\0';
|
||||
tcechotimer = 1;
|
||||
tcechoduration = TICRATE*6 + strlen(tcechotext);
|
||||
}
|
||||
|
|
@ -154,6 +154,10 @@ void HU_SetCEchoDuration(INT32 seconds);
|
|||
void HU_SetCEchoFlags(INT32 flags);
|
||||
void HU_DoCEcho(const char *msg);
|
||||
|
||||
// Titlecard CECHO shite
|
||||
void HU_DoTitlecardCEcho(const char *msg);
|
||||
void HU_ClearTitlecardCEcho(void);
|
||||
|
||||
// Demo playback info
|
||||
extern UINT32 hu_demotime;
|
||||
extern UINT32 hu_demolap;
|
||||
|
|
|
|||
|
|
@ -35,6 +35,7 @@
|
|||
#include "k_menu.h" // Player Setup menu color stuff
|
||||
#include "p_spec.h" // P_StartQuake
|
||||
#include "i_system.h" // I_GetPreciseTime, I_GetPrecisePrecision
|
||||
#include "hu_stuff.h" // for the cecho
|
||||
|
||||
#include "lua_script.h"
|
||||
#include "lua_libs.h"
|
||||
|
|
@ -3879,6 +3880,14 @@ static int lib_getTimeMicros(lua_State *L)
|
|||
return 1;
|
||||
}
|
||||
|
||||
static int lib_startTitlecardCecho(lua_State *L)
|
||||
{
|
||||
const char *str = luaL_checkstring(L, 1);
|
||||
HU_DoTitlecardCEcho(str);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static luaL_Reg lib[] = {
|
||||
{"print", lib_print},
|
||||
{"chatprint", lib_chatprint},
|
||||
|
|
@ -4160,7 +4169,10 @@ static luaL_Reg lib[] = {
|
|||
{"K_InitBossHealthBar", lib_kInitBossHealthBar},
|
||||
{"K_UpdateBossHealthBar", lib_kUpdateBossHealthBar},
|
||||
{"K_DeclareWeakspot", lib_kDeclareWeakspot},
|
||||
|
||||
|
||||
// hu_stuff technically?
|
||||
{"HU_DoTitlecardCEcho", lib_startTitlecardCecho},
|
||||
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -7514,6 +7514,7 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
|
|||
|
||||
// Clear CECHO messages
|
||||
HU_ClearCEcho();
|
||||
HU_ClearTitlecardCEcho();
|
||||
|
||||
if (mapheaderinfo[gamemap-1]->runsoc[0] != '#')
|
||||
P_RunSOC(mapheaderinfo[gamemap-1]->runsoc);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue