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https://github.com/KartKrewDev/RingRacers.git
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Add P_ResetPitchRoll
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parent
2f331a4d10
commit
eabef184f1
4 changed files with 16 additions and 8 deletions
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@ -3918,7 +3918,7 @@ void K_StumblePlayer(player_t *player)
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P_SetPlayerMobjState(player->mo, S_KART_SPINOUT);
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// Reset slope.
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player->mo->pitch = player->mo->roll = 0;
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P_ResetPitchRoll(player->mo);
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}
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boolean K_CheckStumble(player_t *player, angle_t oldPitch, angle_t oldRoll, boolean fromAir)
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@ -4260,7 +4260,7 @@ static void K_HandleTumbleBounce(player_t *player)
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player->tumbleHeight = 10;
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player->pflags |= PF_TUMBLELASTBOUNCE;
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player->mo->rollangle = 0; // p_user.c will stop rotating the player automatically
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player->mo->pitch = player->mo->roll = 0; // Prevent Kodachrome Void infinite
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P_ResetPitchRoll(player->mo); // Prevent Kodachrome Void infinite
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}
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}
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@ -6162,8 +6162,7 @@ void K_DoPogoSpring(mobj_t *mo, fixed_t vertispeed, UINT8 sound)
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mo->momz = FixedDiv(mo->momz, FixedSqrt(3*FRACUNIT));
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}
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mo->pitch = 0;
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mo->roll = 0;
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P_ResetPitchRoll(mo);
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if (sound)
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{
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@ -569,6 +569,7 @@ void P_ExplodeMissile(mobj_t *mo);
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void P_CheckGravity(mobj_t *mo, boolean affect);
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void P_SetPitchRollFromSlope(mobj_t *mo, pslope_t *slope);
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void P_SetPitchRoll(mobj_t *mo, angle_t pitch, angle_t yaw);
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void P_ResetPitchRoll(mobj_t *mo);
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fixed_t P_ScaleFromMap(fixed_t n, fixed_t scale);
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fixed_t P_GetMobjHead(const mobj_t *);
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fixed_t P_GetMobjFeet(const mobj_t *);
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13
src/p_mobj.c
13
src/p_mobj.c
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@ -1333,7 +1333,7 @@ void P_SetPitchRollFromSlope(mobj_t *mo, pslope_t *slope)
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}
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else
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{
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mo->pitch = mo->roll = 0;
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P_ResetPitchRoll(mo);
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}
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}
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@ -1348,6 +1348,15 @@ void P_SetPitchRoll(mobj_t *mo, angle_t pitch, angle_t yaw)
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mo->pitch = FixedMul(pitch, FINECOSINE (yaw));
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}
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//
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// P_ResetPitchRoll
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//
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void P_ResetPitchRoll(mobj_t *mo)
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{
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mo->pitch = 0;
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mo->roll = 0;
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}
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#define STOPSPEED (FRACUNIT)
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//
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@ -7191,7 +7200,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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}
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case MT_FLOATINGITEM:
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{
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mobj->pitch = mobj->roll = 0;
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P_ResetPitchRoll(mobj);
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if (mobj->flags & MF_NOCLIPTHING)
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{
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if (P_CheckDeathPitCollide(mobj))
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@ -488,8 +488,7 @@ void P_ResetPlayer(player_t *player)
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if (player->mo != NULL && P_MobjWasRemoved(player->mo) == false)
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{
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player->mo->pitch = 0;
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player->mo->roll = 0;
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P_ResetPitchRoll(player->mo);
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}
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}
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