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V_DrawStretchyFixedPatch: fix flipped patch offsets
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1 changed files with 2 additions and 2 deletions
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@ -842,13 +842,13 @@ void V_DrawStretchyFixedPatch(fixed_t x, fixed_t y, fixed_t pscale, fixed_t vsca
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// left offset
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if (scrn & V_FLIP)
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offsetx = FixedMul((patch->width - patch->leftoffset)<<FRACBITS, pscale) + 1;
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offsetx = FixedMul((patch->width - patch->leftoffset)<<FRACBITS, pscale);
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else
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offsetx = FixedMul(patch->leftoffset<<FRACBITS, pscale);
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// top offset
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if (scrn & V_VFLIP)
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offsety = FixedMul((patch->height - patch->topoffset)<<FRACBITS, vscale) + 1;
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offsety = FixedMul((patch->height - patch->topoffset)<<FRACBITS, vscale);
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else
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offsety = FixedMul(patch->topoffset<<FRACBITS, vscale);
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